Doors and Keys
Coding 1 » Devlog
We created a Key actor blueprint and a Door actor blueprint. We duplicated the third person character and game mode. We now have a door that can only be opened if the player has a key. We also learned about moving around our unreal editor, duplicated and modifying meshes, and changing materials.
We made a build of the game too!
Files
Coding1_Win.zip 760 MB
86 days ago
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Coding 1
An Unreal Project showcasing the lessons that I learned in my Coding 1 class at Wichita State.
Status | In development |
Author | Kyzo |
More posts
- Last Upload of the semester!70 days ago
- Changing Color, Enemies, Potions, and Platforms71 days ago
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