New Lvl - Player Experience


For this I wanted the player to experience decision making and difficulty with obstacles. The level has you decide to use a key between  two doors and through those doors are platforms that you have to jump across to the other side. One side is normal while the other is impossible to get by.  if you choose the wrong side then there is a mini maize on each stage (4 stages) that gets slightly more difficult like the falling platforms, in the maize is a 2nd key to access the other door incase you choose wrong last time. My goal was to have the player experience a fun, short, and somewhat challenging obstacle course that has you use your decision-making to win. The Gameplay video was of my brother playing.

Files

GameDesignMaizeWk4.zip 825 MB
66 days ago

Get Game Design 1 - Maize

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